The sound of Hugo The sound of Avatar ,
Effects of Stereoscopic Presentation, Image Motion, and Screen Size on Subjective and Objective Corroborative Measures of Presence, Presence: Teleoperators and Virtual Environments, vol.1, issue.3, pp.298-311, 2001. ,
DOI : 10.1162/105474698565686
Sound for 3D cinema and the sense of presence, Proceedings of the 18 th International Conference on Auditory Display, 2012. ,
Adding 3D sound to 3D cinema: Identification and evaluation of different reproduction techniques, Audio Language and Image Processing, pp.130-137, 2010. ,
Interactive 3D audio: enhancing awareness of details in immersive soundscapes? 133 ème Convention AES, Preprint, vol.8780, 2012. ,
Spatial quality evaluation for reproduced sound : terminology, meaning, and a scene-based paradigm, J. Audio Eng. Soc, vol.50, issue.9, 2002. ,
Should a movie have two different soundtracks for its stereoscopic and non-stereoscopic versions? A case study on the front/rear balance, Proceedings of the International Conference on 3D Imaging, 2013. ,
Bias in quantifying judgments, United States of America, 1992. ,
Perceptual Audio Evaluation, pp.162-169, 2006. ,
Sound Reproduction, pp.328-330, 2008. ,
DOI : 10.1016/B978-0-240-52009-4.50005-8
The impact of test duration on user fatigue and reliability of subjective quality ratings, J. Audio Eng. Soc, vol.60, issue.12, 2012. ,